DefleMask Forum

DefleMask => Bug Reports => Topic started by: RMBLRX on November 21, 2018, 08:04:19 pm

Title: 2min sample seems to corrupt the project save file
Post by: RMBLRX on November 21, 2018, 08:04:19 pm
I'm trying to apply a sample which spans the full length of a song for Genesis, and while I can apply the sample and work with it without issue (to include exporting to VGM), every iteration after applying the sample becomes corrupted.  I actually lost quite a lot of work because of this and am hoping it might be possible to recover the track, elsewise I am interested in seeing this resolved for future use.  At the very least, is there a known maximum length or wav file size for the samples that will not corrupt a project?  That way I could at least break a sample down into parts.

I've attached a project file in which I've merely added the sample and nothing else, though I suspect any comparable size of sample may have the same effect.  I'm using v0.12.
Title: Re: 2min sample seems to corrupt the project save file
Post by: RMBLRX on November 23, 2018, 04:41:32 pm
I broke the sample up and did another test:  I can add a 27s sample and save without corruption, but adding a second 24s sample corrupts the project file.