DefleMask Forum

Offtopic => Delek Coffee => Topic started by: EnderDude on June 07, 2017, 05:11:53 pm

Title: [SPC700] Sonic The Hedgehog 2 - Hill Top Zone SNES
Post by: EnderDude on June 07, 2017, 05:11:53 pm
I've made this in SNES GSS, a tracker for the snes, and I've transposed Hill Top Zone to the snes!  :D It actually went really quick, and the instruments are custom made so it can sound as close to the original .  ;)  PS The spc is in a .zip because the forum won't let me post an spc.
Title: Re: [SPC700] Sonic The Hedgehog 2 - Hill Top Zone SNES
Post by: Bruce A. Dyson on June 21, 2017, 01:44:24 am
Interesting! Not sure why the last two voices are in something called "Direct" mode. Maybe it's for PSG instruments, because the Genesis/MD features 10 audio channels as opposed to 8 from the SNES. The first six are for YM2612, right? Although the 2612 can only play samples through Channel 6, why did you use Channel 3 for the percussion? It would be nice to hear the SMS PSG, too!
Title: Re: [SPC700] Sonic The Hedgehog 2 - Hill Top Zone SNES
Post by: EnderDude on October 07, 2017, 03:26:15 pm
There is honestly no reason why I've chosen those channels. Why is it such a big deal anyways about which channel I use if they all output the same waveform?