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Author Topic: The quest for Shiru's lost software  (Read 2745 times)

Offline mihaelkyeah

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The quest for Shiru's lost software
« on: May 18, 2016, 02:37:01 PM »
So, because I do appreciate Shiru's work although I still think he's a drama whore (there's gotta be a reason why his best software is always left undone and he always takes it down), I collected some of his software and here it is for us to either enJOI or get frustrated with.

My bundle of Shiru's stuff

While I'm at it, I might add up that one thing I like about TFM/VGM MM, is the sober Win2K/WinXP-like general UI, and that it can directly use system fonts. Not so much the tracker layout - only having one visible effect column at a time is quite bothersome, and the way the Channel 3 mode is implemented doesn't give you much freedom if you want the two mod-carrier parts of a dual 2-OP instrument, or 3 or 4 sine waves, to do stuff at independent rhythms.
...Oh, and it doesn't have a visible way to control the after-sustain decay rate.

But there's one particular program that I'm missing, and that I solely wanted to revisit to confirm my theory that the SPC700 is very frustrating to work with (either that or Shiru made it even more frustrating than it might have been): the SNES GSS.
The Google Code page is still up but the downloads section is now empty, and most of the links other people provide lead there. This leads me to believe that he has mostly taken down his stuff because of unwanted criticism.

I do want to give this program another chance because I may just have been a n00b and judged it unfairly.
(I still think a 64 KB realtime memory limit for an entirely sample-based chip is bullsh!t.)

Offline Delek

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The quest for Shiru's lost software
« Reply #1 on: May 18, 2016, 03:47:39 PM »
I REALLY appreciate Shiru's work too, and I feel a little bit sad about how our relationship ended up. We had a bad start back in 2011 mainly because of DefleMask vs VGMMM rivalry and some flame-wars in chipmusic.org where we both acted like kids fighting.
However, I have emailed he some months ago asking for a comeback and to forget all what happened (in order to make the Chipmusic community a little less acid) but he refused and I respect his decision about never return to the chiptune.

Since then, my main task here apart from developing Deflemask is to form the best friendly and positive community. I prefer to have a small but nice community rather than a "large" but separated one, it is necessary a good community for me in order to continue with DefleMask, I don't want to follow what other chiptune developers did (jsr, shiru, etc) and abandon my chipsoft only because the community is a mess.

Moral of the story: Be good with everyone all the time.
« Last Edit: May 18, 2016, 03:51:06 PM by Delek »

Offline Raijin

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The quest for Shiru's lost software
« Reply #2 on: May 18, 2016, 04:59:11 PM »
I just thought I would mention here that someone by the name Bazz is working on an actual SNES Tracker, and he will be taking his time on it to ensure the fullest features/highest quality that he can. It will take some time yes, but we should be able to expect something great. Definitely don't want to pressure him though.

Offline Delek

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The quest for Shiru's lost software
« Reply #3 on: May 18, 2016, 05:09:19 PM »
That's great! Please don't pressure or give him destructive criticism when he finally releases the first beta version. :P

Offline Diagamblic

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The quest for Shiru's lost software
« Reply #4 on: May 18, 2016, 09:12:20 PM »
As a long time VGM MM user  myself the journey over to Deflemask has been interesting. Myself and guys like Jredd, Groovemaster303 etc. were hardcore VGMMM users (still are)- but recently we've had a change of heart and are all REALLY getting into Deflemask in a big way. Expect an album of Turbo Grafx 16 music from us soon and probably some Genesis stuff as we get used to it :). Also Delek - I'm sorry things went down the way they did with Shiru. I'm glad at least you're still going forward with Deflemask. There's nothing like it!

Offline mihaelkyeah

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The quest for Shiru's lost software
« Reply #5 on: May 20, 2016, 10:44:12 AM »
I think I've seen this new SNES tracker Raijin's talking about. It's the one that has the source code for the beta available to compile, right?

Offline Radaron

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The quest for Shiru's lost software
« Reply #6 on: May 20, 2016, 02:45:12 PM »
I don't know if it's up to date, but here https://www.dropbox.com/s/xp7y0q05ap4nc93/snesgss.zip?dl=0 Previously I downloaded it on 03.09.2015

Offline mihaelkyeah

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The quest for Shiru's lost software
« Reply #7 on: May 20, 2016, 08:34:43 PM »
Thank you! Also, I believe the code was last updated on 2014 if I'm not mistaken, so it should be relatively up to date. c: