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Author Topic: > DefleMask v0.12.0 RELEASED! <  (Read 197871 times)

chipchamp

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> DefleMask 9 Released <
« Reply #75 on: December 31, 2012, 11:38:50 pm »
hey how do you export .sid in defle 9?? :3

Offline Delek

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> DefleMask 9 Released <
« Reply #76 on: January 01, 2013, 12:07:08 am »
Like on every system, with the S. ROM button (Save Rom) under Disk. Op.

bisboch

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> DefleMask 9 Released <
« Reply #77 on: January 04, 2013, 08:54:32 am »
Hello! I'm new here.
First of all THANK YOU so much for Deflemask, and especially for the Commodore 64 support on v9. Being quite a newbie, I never had the courage to go into c64 trackers, but now I'll try to understand SID sound logic from scratch thanks to Deflemask encouraging interface!

I'm having trouble at exporting a C64 test tune I did both in .sid or .vgm format.
While the .dmf sounds the way I meant it to sound, when I export it to .sid or .vgm I get a very garbled sound. The song speed seems correct, it's really a matter of the way instruments sound - like on a heavily disturbed radio signal.

Please, check the attached files to better understand the problem I encountered.

As a countercheck, I tried to export your Rael64 tune to .sid and it sounds right - still, there's something strange about it too: my rael64 exported .sid does not loop, while yours, found in the c64/Demo Outputs folder loops (albeit not perfectly: it restarts too early).

Sorry if these are known issues or if I'm missing something obvious - I'm really a beginner:)

Bisboch

Offline Delek

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> DefleMask 9 Released <
« Reply #78 on: January 04, 2013, 10:13:07 am »
The .sid export needs more work and I  will release an update to improve it. Also, don't expect to have a 1/1 copy of a Sid tune outside DefleMask,there  are lor of different emulators with huge differences, in the filters this is obvious.

bisboch

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> DefleMask 9 Released <
« Reply #79 on: January 04, 2013, 12:43:48 pm »
Thanks for the quick response. This explains it all.
I'll be happy to test the results of updated exporter on my real Commodores :)

Do you plan to add also c64 samples aka Digis support at a later time?
B.

tadpole

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> DefleMask 9 Released <
« Reply #80 on: January 04, 2013, 06:06:59 pm »
Hi, Delek, and thanks for this update!  I'm really looking forward to using this to make SIDs!

I'm having trouble figuring out how to clear the gatebit.  Normally in wavetables 41 would mean pulse + gatebit, and 40 would mean pulse + clear gatebit (enter the release).

But in DefleMask, the Wave macro doesn't have information about the gatebit.

Sorry I'm a DefleMask noob but I have a couple more questions:
How do I set a loop with the Arpeggio Macro?
Is it possible to use fixed arpeggios and relative arpeggios in the same instrument?  For example, start off with the note, then go up a semitone, then go up another semitone, then end the note with a fixed pitch value?

Offline Delek

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> DefleMask 9 Released <
« Reply #81 on: January 04, 2013, 06:29:38 pm »
To clear/set the gatebit you have to use NOTE-OFF, ECxx (note cut) and normal note events. The Wave macro is just that, wave macro; the gatebit is not controlled by it, however, that's a very nice idea I think.

To set a loop you have to click in the lower part of the graphic, a line will appear with a ">>" symbol, it will define the start of the loop. You can move it trough the envelope size and with right click you will remove the loop.

It is NOT possible to use fixed and normal arpeggios macro in the same instrument.

Regards.

Offline UltrasonicMadness

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> DefleMask 9 Released <
« Reply #82 on: January 04, 2013, 09:24:36 pm »
What happened to the extra metadata of the YMU759? It's just the standard Song Name and Author Name now.  :(

Offline Delek

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> DefleMask 9 Released <
« Reply #83 on: January 04, 2013, 09:46:35 pm »
The YMU759 is slowly being smashed to be inside the other giants standards, I don't want anymore to have exceptions and personal processing for the YMU759 anymore. It is not usable in Linux and Mac OS X because of the closed source Windows DLL emulator, it is really difficult to upload a .MMF to an old phone (in this 2 years of YMU759 support in DefleMask, I don't heard any person claiming doing that), and I'm seriously thinking in removing it in next DefleMask versions.

Offline UltrasonicMadness

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> DefleMask 9 Released <
« Reply #84 on: January 05, 2013, 08:00:49 am »
Well, would you be able to release either DefleMask 8u23 or the YMU759 tracker that was suggested by akira^8GB from chipmusic.org?

Offline Delek

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> DefleMask 9 Released <
« Reply #85 on: January 05, 2013, 12:10:01 pm »
I don't want to do that, I'm slowly removing special processing for the YMU759 in the code and at this point it is not annoying anymore, so I will left it there, only in the Windows Build.

Offline UltrasonicMadness

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> DefleMask 9 Released <
« Reply #86 on: January 06, 2013, 08:28:48 am »
You wouldn't even have to update it that much (if at all), I just thought it would be better since

The YMU759 is slowly being smashed to be inside the other giants standards.

I just thought a good solution for that would be a standalone tracker. If it isn't, I am fine but please don't remove the YMU759 as I feel I can use it to consolidate what I might have learned from a chapter of Becoming a Synthesizer Wizard (whereas I just find the Mega Drive confusing).

nuclace

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> DefleMask 9 Released <
« Reply #87 on: January 07, 2013, 12:34:23 pm »
hello I'm  not certain if this is the proper place to post, but I have been having an issue running this on my mac, I'm currently running OSX version 10.4.9, and get this [see attachment] whenever I try to run the program, is there something I'm doing wrong here?

Offline Delek

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> DefleMask 9 Released <
« Reply #88 on: January 07, 2013, 01:48:43 pm »
Did you move the libsdl file to your Mac's lib folder as explained in the FAQ of  the manual?

nuclace

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> DefleMask 9 Released <
« Reply #89 on: January 07, 2013, 02:36:36 pm »
hey delek, and no I just tried doing that though and I'm getting the same error, I tried dragging the libsdl file alone, and just dropping the whole defle folder in the library folder, I still get this message
'
/Users/shopgoodwill/Library/DefleMask_Mac/DefleMask; exit
dyld: unknown required load command 0x80000022
Trace/BPT trap
logout
[Process completed]

'