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Author Topic: Source code availability?  (Read 7832 times)

alexras

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Source code availability?
« on: April 06, 2012, 07:53:08 PM »
Have you ever thought about releasing DefleMask's source code on someplace like GitHub or Google Code? It would be a great opportunity for those of us that want support for different platforms, import/export formats, etc. to be able to integrate support into DefleMask ourselves rather than bugging you to add those features or building a tracker with that support ourselves from scratch.

Offline Delek

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Source code availability?
« Reply #1 on: April 06, 2012, 08:03:49 PM »
If I can't continue the development of DefleMask, I will release the source-code, for sure. In the meantime, DefleMask is a closed-source tracker.

alexras

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Source code availability?
« Reply #2 on: April 07, 2012, 05:20:08 AM »
Good to know. Thanks!

rainwarrior

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Source code availability?
« Reply #3 on: July 01, 2013, 04:45:29 PM »
What sound emulator libraries does Deflemask incorporate? I can't seem to find any information about this in the manual or on the site.

Offline Delek

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Source code availability?
« Reply #4 on: July 01, 2013, 04:51:09 PM »
Inside the About screen, under Options menu you can find that information.

rainwarrior

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Source code availability?
« Reply #5 on: July 01, 2013, 05:00:36 PM »
Okay, thanks.

Offline Delek

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Source code availability?
« Reply #6 on: July 01, 2013, 06:09:15 PM »
I use this emulator for NES:

http://git.redump.net/mess/plain/src/emu/sound/nes_apu.c

It is not added in the About screen appears like, it is the MESS' core, as the Game Boy one.