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Author Topic: VOPMXTFI/Ripping X68K instruments  (Read 14964 times)

Offline Delek

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VOPMXTFI/Ripping X68K instruments
« Reply #15 on: April 28, 2016, 05:28:57 PM »

Offline Alianger

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VOPMXTFI/Ripping X68K instruments
« Reply #16 on: April 28, 2016, 05:29:28 PM »
We keep track of everything your write, Raijin.

Thanks, I'll try it out on a few games and see.
« Last Edit: April 28, 2016, 05:37:43 PM by Alianger »
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Offline mihaelkyeah

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VOPMXTFI/Ripping X68K instruments
« Reply #17 on: May 07, 2016, 06:17:29 PM »
It's a little tedious and you have to be quick and be prepared for quick instrument changes in a single channel, but otherwise you can use HVR (Hoot Voice Ripper). The only thing I don't like about it is that it's made by a dev named "Naruto". >.>

Basically you open the application alongside Hoot, then you start playing something in Hoot and by pressing a key (I believe it's Enter?) you copy all the CPU registers for instrument parameters into HVR's 8 instrument slots that you can save as OPM banks... Or as separate TFIs.

Also, it offers you the option to set all carrier envelopes to 0, which I wouldn't do, but that's up to you.

Offline Alianger

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VOPMXTFI/Ripping X68K instruments
« Reply #18 on: May 07, 2016, 07:06:51 PM »
Thanks, I have it but didn't get how it worked before.
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Offline Radaron

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VOPMXTFI/Ripping X68K instruments
« Reply #19 on: May 08, 2016, 04:25:18 AM »
It's a little tedious and you have to be quick and be prepared for quick instrument changes in a single channel
I can add to this that it possible to slow down things a bit by pressing and holding ctrl+s in Hoot , then without releasing ctrl+s, press c to copy(pretty much ctrl+s+c :) ).

Offline mihaelkyeah

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VOPMXTFI/Ripping X68K instruments
« Reply #20 on: May 08, 2016, 04:28:09 AM »
Does that freeze the CPU? :o If it does, it's great to know! Would do me a great favour ripping instruments at different velocities, or drums which most frequently change constantly at great speed.

Offline Radaron

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VOPMXTFI/Ripping X68K instruments
« Reply #21 on: May 08, 2016, 05:30:29 AM »
Does that freeze the CPU? :o If it does, it's great to know! Would do me a great favour ripping instruments at different velocities, or drums which most frequently change constantly at great speed.
No, just makes a tempo slower..
Edit: Ok, here is what I just found out, in hoot.ini there is two parameters ;slow_pitch= and ;fast_pitch= (remove ; in front to make em work) it controls how slow/fast tempo will be when you press and hold ctrl +S/F this way you can make tempo reeeeaaaallyyyyyyy slooooooooooooooooow... :)

Offline mihaelkyeah

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VOPMXTFI/Ripping X68K instruments
« Reply #22 on: May 08, 2016, 05:33:26 AM »
Thank you very much! You're my hero ♥

Offline Radaron

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VOPMXTFI/Ripping X68K instruments
« Reply #23 on: May 08, 2016, 06:00:09 AM »
And yes there's seems to be a way to pause a hoot using Cheat engine, here is video shows how it can be done https://www.youtube.com/watch?v=6v7YV_O-m5w
the downside is that you can't actually do anything in/with hoot while process is paused.

Offline LordHypnos

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VOPMXTFI/Ripping X68K instruments
« Reply #24 on: May 10, 2016, 01:57:28 AM »
I can't seem to figure out how to actually load music in Hoot. Can anyone give me any kind of tutorial?

Offline Alianger

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VOPMXTFI/Ripping X68K instruments
« Reply #25 on: May 10, 2016, 10:08:24 AM »
You just drop the file onto the program window, unless you have an older version.

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Offline Alianger

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VOPMXTFI/Ripping X68K instruments
« Reply #26 on: May 10, 2016, 11:37:22 AM »
It's a little tedious and you have to be quick and be prepared for quick instrument changes in a single channel, but otherwise you can use HVR (Hoot Voice Ripper). The only thing I don't like about it is that it's made by a dev named "Naruto". >.>

Basically you open the application alongside Hoot, then you start playing something in Hoot and by pressing a key (I believe it's Enter?) you copy all the CPU registers for instrument parameters into HVR's 8 instrument slots that you can save as OPM banks... Or as separate TFIs.

Hey, I just tried this on the After Burner 2 - Battlefield track (which didn't come with the vgmrips pack apparently) and nothing's happening in HVR. Is it a different key? I also tried pressing a bunch of other ones so I don't think so.

Attached the .mdx if anyone can try it and see if it's just this file or ost that's not working. This particular track wasn't rippable via mdx2opm>vopmxtfi so.

Edit: Tried a few other tracks with HVR and nothing's happening.
« Last Edit: May 10, 2016, 11:40:59 AM by Alianger »
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Offline mihaelkyeah

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VOPMXTFI/Ripping X68K instruments
« Reply #27 on: May 10, 2016, 05:27:49 PM »
From what Radaron said, it's not Enter, it's ctrl+c. Sorry about the misleading comment.

I can add to this that it possible to slow down things a bit by pressing and holding ctrl+s in Hoot , then without releasing ctrl+s, press c to copy(pretty much ctrl+s+c :) ).
« Last Edit: May 10, 2016, 05:30:02 PM by kyusawamura »

Offline Alianger

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VOPMXTFI/Ripping X68K instruments
« Reply #28 on: May 10, 2016, 05:58:53 PM »
Sorry, missed it. Are other HVR and Hoot commands documented somewhere in english?
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Offline mihaelkyeah

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VOPMXTFI/Ripping X68K instruments
« Reply #29 on: May 10, 2016, 07:12:49 PM »
The ctrl+s command to slow the music down only works if you enable the slow mode in the .ini configuration file.

Edit: Ok, here is what I just found out, in hoot.ini there is two parameters ;slow_pitch= and ;fast_pitch= (remove ; in front to make em work) it controls how slow/fast tempo will be when you press and hold ctrl +S/F this way you can make tempo reeeeaaaallyyyyyyy slooooooooooooooooow... :)

Another cool thing you can do with Hoot is log .S98 files, which you can later convert to VGM with a command line converter that's available at the VGMrips forum. I'm bringing this up because this is also a feature that only works enabling it in the .ini file.
Although I believe that, once .S98 logging is enabled, it will automatically make logs every time you play a song, so you should enable it only when you need to do logs and then disable it afterwards.
For OPNx chips this could be helpful; after converting S98 logs to VGM you could use VGM2PRE to rip the presets instead of having to copy them to HVR.
« Last Edit: May 10, 2016, 07:17:28 PM by kyusawamura »