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Author Topic: What we say when making remakes  (Read 1623 times)

Offline LeCheeseMaster16

  • Jr. Member
  • Posts: 60
  • I like cheese :)
What we say when making remakes
« on: January 30, 2016, 05:11:17 am »
*random post while making this. so yeah*

Might be only for me, but some of these catagories might bring up to your attention saying "oh i know that feel"

1: Good instrument sounding
Me: just need it to be precise with the instruments
*plays instument*
Me: no. no. *changes operation #*
etc...

2: After all that same rhythm or key in every pattern, you need to make a new rhythm key
Me: UUGGHHH. a new rhythm/key? this is going to take AGES >:( (im not lazy lol)

3: Effect changing
Me: this uses vibrato? ok
*inserts 04 33 as effect*
Me: too slow
*changes to 63*
Me: too fast -_-

4: Finishing the song so you can show it to your friends
Me: OMG IM ALMOST FINISHED WITH THE SONG.
*last frame*
Me: Ain't nobody got time for that *fills up last frame*
Me: All done. THANK GOD
*releases the song*
Others: mmm nice. I like it. but the instruments don't sound too good
Me: close enough ;D

5: Defle crashes out of nowhere and you never saved it (imagine with no backup.dmf in the root of defle)
Me: *doing work as usual*
Windows: Deflemask has stopped responding
Me: DAMMIT MY WORK D:

Any hassles you've went through? Reply. You might see your quote on this thread ;D
youtube channel

Create and perform musics for a living :D

Offline LordHypnos

  • Member
  • Posts: 135
  • Delek FTW
What we say when making remakes
« Reply #1 on: January 30, 2016, 05:16:20 pm »
I don't have anything new to add, but definitely must agree that key changes are a PITA   :P