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Bug Reports / Arpeggio effect clashing with MULT change effect
« Last post by Alianger on Today at 05:26:00 PM »
See the tracker file example. The played note changes as I use the mult effect after having used an arp effect and turning it off, unless I turn it off right after triggering the note.
Bug Reports / Wrong DT2 values on loaded instruments
« Last post by Alianger on Today at 05:22:39 PM »
Posted about one of these a while back but there was no reply so I assume it hasn't been looked at.

Different DT2 values (0.12.0):
Loading instruments in Arcade mode, it seems only .opm files reliably keep the DT2 values while vopmxtfi converted instruments do not.
Resaved mdx2dmp instruments will also not retain their DT2 values, see below.

Arcade mode Instrument Loading Bug (0.12.0):
mdx2dmp instruments will be glitched if loaded in Arcade mode. They need to be loaded in Genesis mode and resaved. They will also not retain their DT2 values.

Arcade Mode DT2 Value Bug (0.12.0):
If you change the DT2 value of an instrument, it will carry over to any other instrument loaded in the same slot
Show Off Your Work / Re: Video game music cover thread
« Last post by Fragmare on November 10, 2018, 03:31:09 AM »
More Yuzo on the PCE...

Show Off Your Work / Tetris Title Screen Genesis cover
« Last post by 96N64player on November 09, 2018, 06:41:34 PM »
Sega Genesis Version of the title screen for Tetris (based of the Super NES Version)
Show Off Your Work / Re: Video game music cover thread
« Last post by Alianger on November 09, 2018, 03:56:33 PM »

Offspring meets Hammerfall, lol.
Show Off Your Work / Re: Video game music cover thread
« Last post by Alianger on November 08, 2018, 01:39:01 PM »
Did an Ikari Warriors theme cover in the style of Midnight Resistance (mostly).
General / Feature Request: Unused Instruments in a different color
« Last post by epilis on November 07, 2018, 11:40:58 PM »
Hi! I tried searching the forums and couldn't find if a topic exists, so I'd like to give a feature request if it hasn't been requested already:

I like how if you know there is an unused instrument that when you delete, the subsequent instrument numbers in your patterns all automatically update.

Would be nice that if once you're done writing a song, any instruments you never used would be easily seen if they were in a different color.

Let's say you start a new song and you make a few instruments. They'll all be red (or whatever opposite color your skin is set to) until you use it in a pattern. Then, it'll turn white once you use it somewhere.
General / Will this keyboard work with DefleMask?
« Last post by AnderssonKev on November 04, 2018, 06:28:29 PM »
Hey everyone,

I'm very new to creating music in trackers (or digitally as well) so forgive me if this is very obvious. I've been looking at this keyboard and wonder if it would be compatible with DefleMask. So instead of tapping on my computer, could I use this keyboard instead via usb?


Sorry, the link might be in Swedish.

General / Re: Loading VGM Files
« Last post by AbellBek on November 02, 2018, 03:47:50 PM »
Show Off Your Work / Re: Save Me mr Tako
« Last post by marco1809 on November 02, 2018, 10:09:03 AM »

I came here a few years ago to present my work-in-progress on "Save Me Mr Tako".

3 Days ago, October the 30th, the game has been released on the eShop of the Nintendo Switch ( and on Steam ( !
The original soundtrack and the sound design of the game were entirely made with DefleMask and I wanted to thank Delek and his team for the wonderfull software they developed. It was a real pleasure to work with it.

Here is a link to the Album release on BandCamp :

I hope you will enjoy my work and any feedback is welcome :)

Is said Deflemask would be credited in the final release, but it isn't and I'm sincerely sorry for that. I would have done it if I could but the credits were managed by the editor of the game and not by the developer and I.
However, I mentioned the software in the bandcamp album credit.

Many thanks once again to Delek, daro_g and DeadFish !

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