Recent Posts

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Delek Café / Re: X68000 mdx files to vgm
« Last post by Delek on Today at 11:53:48 AM »
I have updated the builds, also here is the source code: https://github.com/LeonardoDemartino/mdx2vgm
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Have any of you played with an app called PPG Wavegenerator? It allows waveforms to be made with either in drawing mode for spectral mode. I thought drawing waveforms would be more convenient, but when I studied some additive synthesis, I played with the spectral editor of Wavegenerator and Virsyn's Addictive Pro. I find controlling sine wave harmonics more useful than drawing waveforms. In additive synthesis, any waveform can be made by stacking sinewaves at different amplitudes and frequencies. The only problem with the PC Engine's waveforms is that they are limited by a length 32 samples
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General / Re: Chipifier - A PC-Engine wavetable ripper for Deflemask!
« Last post by Fragmare on April 26, 2017, 11:17:11 PM »
Something's wrong. I am converting waveforms I made in MilkyTracker. They are 32 samples. When I enter 48000 Hz or 41000 Hz, the program closes, and no wavetable is produced. Where do the wavetables go?

Is the waveform you are trying to drag onto the .BAT file in the same folder as the .BAT file?  Also, what is the format of the wave file you are dragging/dropping?

Yes, I pasted the waveform into the folder where the BAT file is, and I am using WAV format. Maybe I should try something other than Milkytracker for single cycle waveforms. Please give me the exact procedure so I can make sure I installed chipifier and SoX correctly.

Try opening a command prompt in that folder (shift + right click > open command window here).  Then type: chipify.bat "NAME_OF_YOUR_WAV_FILE.WAV" >> error.txt

This should leave the window up as the stuff scrolls by, so you can see what's going on.  It will also output all the command window text to error.txt.  Do that, and paste the contents of error.txt here

I can also tell you that if a wave file is smaller than 32 samples, the app might not like that.  If each of them are really tiny waves, maybe try opening them up in a wave editor and pasting them back to back a few times so it's a slightly bigger file... maybe that might help?
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General / Re: Chipifier - A PC-Engine wavetable ripper for Deflemask!
« Last post by JXC on April 26, 2017, 10:14:30 PM »
Something's wrong. I am converting waveforms I made in MilkyTracker. They are 32 samples. When I enter 48000 Hz or 41000 Hz, the program closes, and no wavetable is produced. Where do the wavetables go?

Is the waveform you are trying to drag onto the .BAT file in the same folder as the .BAT file?  Also, what is the format of the wave file you are dragging/dropping?

Yes, I pasted the waveform into the folder where the BAT file is, and I am using WAV format. Maybe I should try something other than Milkytracker for single cycle waveforms. Please give me the exact procedure so I can make sure I installed chipifier and SoX correctly.
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General / PSG samples?
« Last post by Boyfinn on April 26, 2017, 05:58:20 PM »
Is it possible to play samples with the megadrive's PSG channels using deflemask?
If not, then i would really appreciate if anyone here would be able to recreate these sounds using the PSG channels, as im not that good at PSG myself.
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General / Re: PC engine Instruments and Wavetables Pack!!
« Last post by coltonhill01 on April 26, 2017, 05:43:21 PM »
mml uses either hex or decimal, hex prefixed with a '$' sign. I would like a file that goes something like this.
;square wave:
@wt0={0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31}
That is how the organization would go, starting with a comment with the waveform's name and then the waveform number, starting at 0. If I need to I can modify the numbers to use in other mml tracks. Send this in a text file or in a post.
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General / Re: Requests! (Don't ask for new systems, that will be decided by a poll)
« Last post by Paul999 on April 26, 2017, 03:37:26 AM »
Well i supporting Atari Pokey sound chip
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Show Off Your Work / Re: Share your short loops/doodles/jingles
« Last post by lazygecko on April 25, 2017, 07:00:17 PM »
A E S T H E T I C
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Delek Café / Re: X68000 mdx files to vgm
« Last post by Delek on April 25, 2017, 11:49:50 AM »
I have been waiting so long for a tool that does this!  But it seems to have some issues with the PDX files, example: if you feed it a file with the name SONG.MDX, it looks for SONG.PDX.PDX instead of SONG.PDX (Also, it will not convert any MDX files that do not have a corresponding PDX file, even if the song doesn't actually use a PDX file-- it will try to access ".pdx" and fail).  Renaming the PDX extension to .PDX.PDX will make it convert, but the result is bugged.  Sounds like only the first sample in the PDX is used for every single sample.  I can upload some examples if that would help.

Edit: It looks like not ALL of the MDX files I try look for (filename).PDX.PDX, only some... I just popped them open in a hex editor and it looks like some MDX files refer to their PDX with the PDX extension and some do not.  Guess it's something you may have to check for.
Yeah, that bug is already fixed. I will update the builds asap.
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Delek Café / Re: X68000 mdx files to vgm
« Last post by RazerBlue6 on April 25, 2017, 10:50:49 AM »
Next thing you're gonna say is you've found a way to convert YM2151 + 1channel PCM (SegaPCM) .vgm to MDX haha  :P
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