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Author Topic: Doom 2 Getting to Tense (Genesis)  (Read 1665 times)

Offline CrazySoundEnginer

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Doom 2 Getting to Tense (Genesis)
« on: October 25, 2016, 05:13:37 pm »
From Doom 2, one of my favorite Soundtracks in the game.

Level: The Spirit World

Of course I had to Use Timpani w electric Snare together for DAC and Crash Cymbal for PSG Noise Channel

As for All FM Channels are Used.

EDIT: I will have n update of this module w more instruments. Knowing ma Midi file was messed up due 2 Mus to Midi converting error.
« Last Edit: October 28, 2016, 03:52:48 pm by CrazySoundEnginer »
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Offline CrazySoundEnginer

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Doom 2 Getting to Tense (Genesis)
« Reply #1 on: October 29, 2016, 01:34:12 pm »
Here's an Update on it the module.

Added:

Reed Organ
Piccolo
Lead 1 (square)

Also now is were its much like how it should be.
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Offline MegaSphere

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Doom 2 Getting to Tense (Genesis)
« Reply #2 on: November 01, 2016, 12:09:03 am »
Doom II, what a game.

This cover definitely does the track justice, good job! I wouldn't mind hearing more Doom II covers... 'map09 - The Pit' maybe?
To understand FM, I think of each OP as an OSC that can also be a LFO.

Offline CrazySoundEnginer

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Doom 2 Getting to Tense (Genesis)
« Reply #3 on: November 02, 2016, 06:42:52 pm »
thanks m8
I plan on making more doom and Doom 2 tracks. yes I'll b making the pit theme when I get a chance.
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