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Author Topic: Offical FM Instrument Thread  (Read 28578 times)

Offline LukeMcQueen

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« Reply #15 on: April 16, 2015, 08:23:45 pm »
That would be quite the job. vopmxtfi can only convert one file at a time, and my pack contains about thirteen hundred OPMs, so yeah... It's not going to be a quick thing.

Offline InversePhase

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« Reply #16 on: April 16, 2015, 08:48:46 pm »
That would be quite the job. vopmxtfi can only convert one file at a time, and my pack contains about thirteen hundred OPMs, so yeah... It's not going to be a quick thing.
Powershell for loop?

In linux you do something like:

for i in * ; do vopmxtfi $i ; done

Offline LukeMcQueen

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« Reply #17 on: April 17, 2015, 11:34:41 am »
That would be quite the job. vopmxtfi can only convert one file at a time, and my pack contains about thirteen hundred OPMs, so yeah... It's not going to be a quick thing.
Powershell for loop?

In linux you do something like:

for i in * ; do vopmxtfi $i ; done

I don't think a simple loop like that is going to work, given how vopmxtfi operates. It will just keep overwriting the same TFI files over and over again, because it doesn't give them unique names, nor separates them in different folders.
« Last Edit: April 17, 2015, 11:36:31 am by LukeMcQueen »

Offline InversePhase

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« Reply #18 on: April 17, 2015, 03:10:27 pm »
for i in * ; do vopmxtfi $i && mv default.tfi $i.tfi ; done

would handle the filename issue.

ArcaneArrow

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« Reply #19 on: May 09, 2015, 08:14:13 pm »
Hello, I also have something similar to Luke's YM2151 OPM pack as I also work with the VOPM VST (but now I'm learning how to track).

This OPM pack has been out for ages on the internet, but I put my time in categorizing the instruments into separate folders by game making it easier for you guys.
http://www.mediafire.com/download/1yytt6ikd8ta38g/VOPM+Samples.zip

This OPM pack includes over 500 Sega Genesis games, with over 8000 OPM files in total, resulting into TENS of THOUSANDS of instruments.

Please use the vopmxtfi utility that Luke has provided to make these files accessible to DefleMask.

Offline SpoonyBard

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« Reply #20 on: June 01, 2015, 12:35:40 am »
Hey, Luke. I've got one more question. What do I need to be able to play CPS-1 roms in Hoot?
I tried Street Fighter II, Mega Man: The Power Battle and Saturday Night Slam Masters. They all opened properly, but none of them would play a song or even display instrument data.
Is there a setting I need to change or maybe a few files?
« Last Edit: June 01, 2015, 01:21:51 am by SpoonyBard »
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Offline LukeMcQueen

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« Reply #21 on: June 02, 2015, 03:26:31 pm »
Hey, Luke. I've got one more question. What do I need to be able to play CPS-1 roms in Hoot?
I tried Street Fighter II, Mega Man: The Power Battle and Saturday Night Slam Masters. They all opened properly, but none of them would play a song or even display instrument data.
Is there a setting I need to change or maybe a few files?

You're probably using incorrect rom versions. Try downloading them from here.

Offline SpoonyBard

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« Reply #22 on: June 03, 2015, 01:21:14 am »
I went to the directory and I managed to play a few games that I couldn't before such as Gradius III
I can even play Final Fight! But when I do, the songs in Street Fighter II and Mega Man are replaced with songs and sound effects from Final Fight.
I tried UN Squadron and that works, but the same thing happens when I play songs from another game afterwards!
I've tried Forgotten Worlds and Ghouls 'n' Ghosts, and they too remain silent.
All of the roms I have were from the directory I was recommended by you.
Music truly is without age.

Offline LukeMcQueen

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« Reply #23 on: June 03, 2015, 11:54:08 am »
I went to the directory and I managed to play a few games that I couldn't before such as Gradius III
I can even play Final Fight! But when I do, the songs in Street Fighter II and Mega Man are replaced with songs and sound effects from Final Fight.
I tried UN Squadron and that works, but the same thing happens when I play songs from another game afterwards!
I've tried Forgotten Worlds and Ghouls 'n' Ghosts, and they too remain silent.
All of the roms I have were from the directory I was recommended by you.

That's weird. I've never experienced that problem. Perhaps something got corrupted. Have you tried re-downloading Hoot?

Offline SpoonyBard

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« Reply #24 on: June 03, 2015, 10:39:54 pm »
I actually downloaded another copy of Hoot and the ini files just so I could make sure there were no corrupted files, and that still happened.
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Offline LukeMcQueen

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« Reply #25 on: June 04, 2015, 12:07:21 pm »
I actually downloaded another copy of Hoot and the ini files just so I could make sure there were no corrupted files, and that still happened.

Hoot is almost 15 years old, so it may very well be a compatibility issue with your specific hardware/software setup. Other than that I really don't know what to think.

Offline SpoonyBard

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« Reply #26 on: June 19, 2015, 06:37:23 pm »
Just for curiosity's sake, what kind of computer/operating system do you have and are you able to play the songs I had trouble with?
I currently have Windows Vista Ultimate but I'm planning on switching to Windows 8.1.
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Offline LukeMcQueen

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« Reply #27 on: June 21, 2015, 07:33:30 am »
Just for curiosity's sake, what kind of computer/operating system do you have and are you able to play the songs I had trouble with?
I currently have Windows Vista Ultimate but I'm planning on switching to Windows 8.1.

I'm using Windows 7 Ultimate x64 on an Athlon II X4 with 4GB of RAM. I can play any track without problems.

Offline SpoonyBard

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« Reply #28 on: June 21, 2015, 10:15:36 pm »
Actually, more specifically, I'm running Windows Vista Ultimate x64 with and AMD Phenom II and 8 gigs of RAM.
I cannot play most CPS games, most Namco System 1 games (Beraboh Man is the only one I could get to work), Sega System 16 games (Shinobi or Galaxy Force) or any Neo Geo games.
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Offline SpoonyBard

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« Reply #29 on: June 22, 2015, 11:32:34 pm »
Okay. As of the time I'm posting this, my computer is now running Windows 8.1. However, I'm still having the same problems.
Music truly is without age.