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Author Topic: Share your short loops/doodles/jingles  (Read 29889 times)

Offline Demick12

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Share your short loops/doodles/jingles
« Reply #15 on: May 22, 2014, 12:35:57 AM »
Something really cool you can do with FM: make it sound like more than 5 channels are playing at a time (up to 10 different notes) with DAC on. Mine plays 9.

Only problem is that two notes have to be played simultaneously (seeing as one instrument can be split into up to 4 different pitches). However, cool jazz chords can be achieved this way.

Enjoy.  :)
« Last Edit: May 22, 2014, 12:39:05 AM by Demick12 »
I am not insain, I have just been evilly reprogrammed. -Cyber-Lip

Offline DevEd

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« Reply #16 on: June 06, 2014, 07:27:52 PM »
Well, I finally found the courage to cover a song from Shantae.

(Specifically, this song.)
« Last Edit: June 06, 2014, 07:33:03 PM by DevEd »

Offline Delek

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« Reply #17 on: June 06, 2014, 09:36:00 PM »
Lovely!!

Offline littlelamp100

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« Reply #18 on: June 07, 2014, 02:03:19 AM »
WOW. That game is not easy to cover. Sounds great! :D
i make music and stuff idk lol

Offline littlelamp100

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« Reply #19 on: June 07, 2014, 02:11:48 AM »
OH CRAP DOUBLE POST I HOPE I DON'T GET REPORTED TO THE AUTHORITIES :o
...Ahem.
This isn't really meant to be any thing special, it's just to show that actual notes can play in the noise channel instead of constant percussion. It's on Game Boy, but a similar (yet more limited) effect can be done on NES. It would be neat to see it more often.
i make music and stuff idk lol

Offline DevEd

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« Reply #20 on: June 07, 2014, 12:49:15 PM »
I hate to tell you this, but you're exploiting inaccurate noise emulation in Deflemask. Therefore, your song will only work in Deflemask. Try exporting it to a ROM and you'll see what I mean.

EDIT: Made a minor edit to my Shantae cover to correct one of the waveforms. Also, the wave channel is more audible now.
« Last Edit: June 07, 2014, 03:51:14 PM by DevEd »

Offline DevEd

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« Reply #21 on: June 10, 2014, 10:54:04 PM »
Aaand another double post.

shantae_shop.dmf: Yet ANOTHER edit to my Shantae cover, just to correct an incorrect note and remove the pitch shift.
guess_the_song.dmf: Guess the song!

Offline DevEd

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« Reply #22 on: June 11, 2014, 04:41:59 PM »
Oh no, not a triple post!

Anywho, here's another one of my attempts to create an original song.

Offline littlelamp100

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« Reply #23 on: June 20, 2014, 02:36:01 PM »
I'm not even going to make you guess what these sound effects are from. You'll recognize them immediately, I'm sure.
i make music and stuff idk lol

Offline DevEd

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« Reply #24 on: July 11, 2014, 04:14:10 PM »
It's about time I posted something related to Telefang.

Here's an unfinished rendition of the Game Corner theme from Pokémon Gold/Silver, in Telefang style.

(Why does Windows have to make it so damn hard to type an accented é? I literally had to google "pokemon" and copy-paste the é!)

Offline DevEd

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« Reply #25 on: July 17, 2014, 08:17:05 PM »
Double post.

See if you can guess what game this is from.

EDIT: Also, here's an "ITEM GET" jingle. Shouldn't be too hard to guess which game it's from.
« Last Edit: July 17, 2014, 08:21:37 PM by DevEd »

Offline littlelamp100

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« Reply #26 on: July 18, 2014, 01:09:33 AM »
I have NO idea what the first one is from.  ???
The second one is from Shantae.  :D
i make music and stuff idk lol

Offline DevEd

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« Reply #27 on: July 18, 2014, 07:25:09 PM »
The first one is from Project S-11.

Also, might as well post some more sound effects I've been working on. (It's Game Boy, of course.)

Offline littlelamp100

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« Reply #28 on: July 19, 2014, 12:41:25 PM »
Those all sound great! :D
i make music and stuff idk lol

Offline DevEd

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« Reply #29 on: July 20, 2014, 03:57:52 PM »
Thanks.

Also, I just thought I'd mention that the Project S-11 song is unfinished. However, it is actually impossible to finish due to Deflemask's limitations. The original song uses the wave channel to play sampled audio (!), which requires a LARGE amount of waveforms, more than Deflemask actually supports (maximum amount of waveforms is 32).